
Our “What it Takes to be a Nub at irnub” series highlights each member of the irnub roster and asks questions about the person behind the character.
Name: Krieg / Krg
Armory: http://www.wowarmory.com/character-sheet.xml?r=Bleeding+Hollow&cn=Krg
Class: Warrior
Main Spec: Protection
If you would, please tell us a little bit about yourself and your role at irnub.
My name is Matt and I am a 24 year old Senior Web Designer at one of the large printer companies here in the United States. I currently live in Lexington, KY and am happily married to my wife, Stephanie. I am one of the main tanks and the de facto GM of .
What got you sucked into WoW initially?
I believe Lavishcoot (Jeff), our current Holy Paladin, actually got me into it. Before playing WoW I competed nationally in both Quake 3/4 and Counter Strike 1.6, so MMOs/RPGs weren’t really my flavor of game. One day I was at Jeff’s house and saw him playing the vanilla beta, which peaked my interest, eventually leading to where I am now.
So how did you get into progression-oriented raiding?
I think it was a natural for me to move into the more “competitive” aspect of the game, especially considering my history in gaming. When I first came to the game I found the physical aspects very easy–movement, unit selection, spamming buttons, etc–because I was so used to twitch movements from shooters, but I had to learn the mechanics part of the game which I was not used to at all. As I learned more I got better and found myself constantly desiring to play with better and better players.
What are your greatest strengths and weaknesses as a WoW player?
My ability to play under pressure is probably my most valued strength during progression, though I think my ability to facilitate and moderate are the most important overall. On progression encounters I am as calm on the first kill as I am on the 50th, so I believe that allows me to not get nervous and make unnecessary mistakes.
In the long term, most guilds end up ripping themselves apart – fully knowing this I think it is incredibly important to have someone that is as objective as possible at the head of a group to make sure things persist healthily. I am generally the go-to guy when someone has an issue because they know I will keep an open mind and do my best to handle the situation reasonably. Additionally, guilds can often have trouble making decisions or engaging in healthy discourse, so I try to be a moderator and also offer “devil’s advocate” viewpoints.
One weakness is that I actually enjoy the game too much, leading me to invest a lot personally and emotionally into the guild. My wife often complains that I am having an affair on her with WoW, which in the past has unfortunately been a reasonable complaint.
For better or worse, another weakness may be my temper and/or tolerance for poor performance. I’ve been known for outbursts when I or someone else makes a critical mistake. Moreover, as a tank I see it as unacceptable to make mistakes, despite the fact that they are bound to happen; thus, when I do mess up, everyone hears it.
What are you most and least favorite parts about raiding?
First kills of hard bosses are easily the most gratifying and my favorite. I would say my least favorite are when tempers flare if you’ve been working on an encounter for a long time and then everyone logs out pissed off.
If you could give one “pro tip,” to other players, what would it be?
Never stagnate, always aim to do better than you did last week.
If you have questions for Krg, feel free to leave them in the comments!