Archive for the ‘General MMO’ Category

BossBlueprint Launches Site Refresh

BossBlueprint Site Refresh

Over the last several months, BossBlueprint has grown steadily in popularity and has become a staple tool for many serious raiding guilds within World of Warcraft. As is noted over on Matt Mehlhope’s personal blog:

…we’re thrilled that so many users have been utilizing the tool and if anything, our delay in creating something more suitable for the public has allowed us to gather plenty of data about what we can do to make the tool better and bring it to a broader audience.

The site refresh for BossBlueprint includes an updated interface, several infrastructure changes for increased speed, as well as the announcement that support for new games is on the horizon with Counter Strike: Global Offensive being the first new title.

Head on over to BossBlueprint.com to check out the new site.

Boss Blueprint Now Supports Firelands 4.2 Raid Content

Boss Blueprint Firelands Raid Support

With Patch 4.2 hot-in-progress on the PTR, Boss Blueprint now has all 8 boss encounter areas supported for guilds to use to create their strategies. Firelands is easily one of the most visually impressive raids to be released by Blizzard to date, accompanied with completely unique raid encounters, mechanics, and boss models.

While you’re making strategies, don’t forget to test out the new Drag & Drop feature by simply dragging the icons on to the encounter area!

Head over to Boss Blueprint to check it out!

Guild Launch Signs Sponsorship with BossBlueprint.com

Boss Blueprint to provide key boss strategy capabilities to Guild Launch tools

Richmond, VA (PRWEB) April 18, 2011

Guild Launch, a leading provider of guild hosting services, announced today that it has signed a sponsorship agreement with BossBlueprint.com. Through the sponsorship Guild Launch will provide infrastructure resources and visibility to BossBlueprint.com while gaining additional brand recognition and the ability to leverage Boss Blueprint’s tool for Guild Launch members.

Guild Launch’s goal is to help gamers to Slay More Dragons and Boss Blueprint has a fantastic, easy-to-use tool that helps gamers do just that. We’re proud to assist Boss Blueprint with their growth and to be able to integrate the tool into Guild Launch,” said Stephen Johnston, founder of Guild Launch.

The Boss Blueprint service has already proven to be popular and now with exposure to the vast Guild Launch user base it is critical that the tool continues to perform optimally. Guild Launch will be providing Boss Blueprint access to its lightning-fast Content Delivery Network to alleviate one of the primary growing pains of any web tool.

We’re incredibly pleased to be partnered with Guild Launch to help bring our tool to a larger audience and ensure the demands of our increased growth are met,” said Matt Mehlhope, co-creator of Boss Blueprint. “Scalability is a primary concern for any developer and leveraging Guild Launch’s Content Delivery Network (CDN) assists us greatly. We look forward to working closely with Stephen and the Guild Launch team to improve the tool and better serve the MMO community.

About Guild Launch:
Founded in 2006, Guild Launch, http://www.GuildLaunch.com/, was formed to help gamers to Slay More Dragons. Whatever form those dragons take in a given game Guild Launch builds tools to help gamers overcome them. With a registered member base of more than 2.5 million, Guild Launch provides core community, social networking, team building, recruiting, voice communication and planning tools to online gamers of all types via a user-friendly yet powerful platform.

About Boss Blueprint:
Launched in January of 2011, Boss Blueprint, was developed so MMO players can create visual boss strategies and share them with anyone. An alternative to hand-drawn strategies, Boss Blueprint provides clutter-free, birds-eye-view images accompanied with a palette of familiar icons for maximum ease of use.

All Points Bulletin Closes After Mere Months

All Points Bulletin Closes

If you follow MMO gaming news at all you have heard of the royal disaster that has been All Points Bulletin’s $100 million development, release, and now pre-mature close.

APB’s community officer, Ben Bateman, made a statement earlier today:

“APB has been a fantastic journey, but unfortunately that journey has come to a premature end. Today we are sad to announce that despite everyone’s best efforts to keep the service running; APB is coming to a close.”

Memory leaks, server downtime, UI bugs, and general compatibility issues plagued the game from the get go, resulting in a $100 million dollar beta that players were forced to pay for. With the announcement of APB’s servers shutting down mere months after its release, APB’s 130,000+ subscribers are left with a feeling of betrayal and anger. With the game now little more than rubble, outsiders have begun asking the question, “What went wrong?”

Continue reading this entry »

The Tank Mentality

The Tank Mentality

People that play tank classes are psychotic shit-shows…and I’m not just saying this because I am one. Any person who plays a tanking class that takes it seriously is a rough blend of masochism, narcissism, and an unhealthy amount of unresolved angst. I mean lets face it, have you ever seen two tanks go at it in a raid before? It is basically a competition of who is more bat shit fucking crazy:

Tank 1: “HEY I’M TANKING 5 MOBS AT THE SAME TIME! RAWR!”

Tank 2: “OH YEAH WELL I JUST PULLED THIS ENTIRE ROOM OF MOBS!”

Tank 1: “GOOD ONE BUT NOW I’M TANKING TWO BOSSES AT THE SAME TIME…WITHOUT A SHIELD!”

Continue reading this entry »

What is More Important in MMO’s — Friendship or Fame?

What is more important? Friends or fame?

Even if you’re good at making friends online, keeping them is a much more difficult endeavor. By this point in time, MMO’s have been played long enough to where almost everyone knows someone that opted to abandon his/her friends or forgo relationships in light of options that may appeal to his/her never-ending quest for glory and epics.

I will be the first to admit that in my years of playing, I have more or less up-and-abandoned both real life and “internet friends” to pursue a lucrative opportunity: a better guild; a new server; a different character class; or a more optimal play schedule. However, over the course of time I definitely felt the consequences of my actions. As I grew as a person and player, I came to value the people in the game more than anything, which for me has yielded a much more rewarding MMO experience.

However, this begs the question that a lot of people must answer, “What is more important in MMOs — friendship or fame?

Continue reading this entry »

The Economics of MMOs

The Economics of MMOs

During this tough economy, playing MMO’s actually makes a lot of sense–dollars and cents to be exact.

Continue reading this entry »

Blizzard’s Real ID – Disrupting the (Ruby) Sanctity of Online Privacy

In many cases, the Tuesday maintenance for World of Warcraft realms is followed by a patch with some delicious new content for players to absorb; however, today is different. Today players are awaiting to have their last scraps of online privacy ripped from them like a dentist tearing a delicious Mountain Dew bottle from a baby in the Appalachians.

Continue reading this entry »

Quitting Your Guild – Tell Us Your Story!

Yes, I cut off, “say” at the very end. Sorry, I am on the road!

All Points Bulletin Sports Amazing Character Customization

Whether or not you are a fan of the upcoming MMO, All Points Bulletin sports an absolutely astonishing character customization system that will leave a lot of you tweaking for hours. With the ability to change nearly every part of the body and the features attached, APB allows for an intricate (and intimate) level of customization.

For those of you that haven’t seen it, check out the movie above.